BoinkOut has been a longstanding favorite Atari game of mine. It is no doubt that this review will be at least somewhat biased. BoinkOut is a game that surely many people have played for their Atari computers. BoinkOut 2 is the latest revision of this game, adding sound, GEM XIMG backgrounds, more speed and additional timing features. It was more or less brought up-to-date. The one thing I can't help to notice during my hour (or more ;) ) of testing this game, is that even though everything seems to be updated and new. The actual bouncing ball or eye looks very two colorish. It seems that no attention was placed on the ball itself but rather everything else around it. It's a minor detail but something that bugged me nonetheless. Still overall this game is great, fast, and addictive. Qualities which give it high marks.
HTML Help 2.5 was released on New Years Eve of 2001. At first glance this product seems to be very well put together, by Matthias Jaap, master of HTML editing and Atari. During my first use of this package, I noticed that it was not quite what I expected. This program is not designed to write HTML pages at all, but instead was designed to assist in HTML delivery efforts. It does such things as convert between unix, MSDOS, and Atari newline styles. Change background colors, add html headers and titling, and change a text file into HTML. It also supports importing of many filetypes into HTML including an experimental STGuide feature.
Updated August 3rd, 2005.
In addition to being completely free, Aniplayer is the most supported media player for GEM computers. It features modes to suck out the most performance for playing videos and supports many types, that, were simply not supported on linux until well after Aniplayer supported them. Didier Mequignon is the creator of this excellent media player and has worked almost singlehandedly from my understanding coding the efficient codecs. Aniplay is a proper gem application and works even under emulation or across any operating systems for Atari. It supports audio formats such as mpeg, ogg vorbis, real audio, avr, wave, etc. It supports most major video formats including divx, assuming your computer has the horsepower to play divx (most don't). The unfortunate side effect to the efficiency of this program is that it only works on a 68030 based machine or higher (possibly 68020)... UPDATE: Though I originally wrote this, I'm not certain this is true as I remember at one time playing wave files on my STe with Aniplayer. Other features it includes are advanced playlist features allowing it to be a suitable replacement for any mpeg audio player you might currently be using. Little features here and there combined with an efficient foundation as well as proper gem programming make this media player perfect. A great example of how GEM software can and should be.
As many Atari fans know of, the Atari Jaguar contained a friendly little enhancement called the Virtual Light Machine. This Falcon only program is Escape's attempt to re-create the VLM for our machines. The program is modular and several third party modules have been created to create spectacular 3d effects that pulsate, shape-shift, and otherwise contort to the music.
As fantastic as this thing is, it gets even better by being full compliant with every multitasking system available for the falcon. It works under MagiC and MiNT and exits cleanly. A perfect 10 in my book. The effects are stunning and far better, and more responsive than competitors such as winamp plugins. You have to try it to believe just how great it is.
ChuChu Rocket is a game which to the best of my knowledge was originally released for the dreamcast. When I review a game I tend to take into consideration things that others may not. Will the game run under MagiC, will it run under MiNT. If it does not allow proper multitasking to continue, will it exit cleanly. Although chuchu rocket admittedly does not run under MagiC, I must admit I am impressed. This game is worth a reboot into singleTOS to play it.
While this game could perhaps have better visuals or audio considering the amazing power of the falcon, I am amazed at how well it holds to the real chuchu rocket game. It's practically an exact replica. Great detail and attention were paid to the writing of multiple interface control. Your player can be controlled using any one of very many control interfaces available to the falcon.
At first this demo would not work on my falcon. The more frustrated I became, the more I really wanted to see this demo. I was recommended to watch it by more than one person in order to "be impressed".
That was the case. The demo runs approximately 5 minutes, maybe more, providing amazing effects coupled with wonderful creative music. It even managed to impress my girlfriend, which is an absolutely diffiicult thing to do. Perhaps you could say that watching this demo was like having a religious experience. I can't say enough how much of a pleasure it was to watch this demo and would recommend it to anyone.